Worked with unity blender vr
Description
Built interactive 3D learning scenarios using Unity and the open-source DePanther plugin. The simulations run directly in the browser and support both desktop and VR devices (Oculus Quest, HTC, etc.).
My role included:
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Collecting learning objectives and technical needs from project partners
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Creating a development plan for each scenario with clear implementation steps
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Working with 3D designers to create models and scene assets
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Developing the scenarios in Unity for both VR and non-VR use
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Deploying the finished simulations to a web server for public access
The result: cross-platform 3D learning modules accessible with or without VR equipment.
Video 1
Video 2